We played Incan Gold today for the first time. This little gem requires pretty much no strategy whatsoever. It’s all pushing your look, daring yourself (and others) to keep going when the odds might be heavily against them. But I’m not going to review this game today. I’m going to let the BGG Imperial Reviewers [...]

[show_avatar email=bryan@nevermoregames.com]Just yesterday I posted a short tribute to Acquire, a game that I believe puts class and swagger into griefing. Today I played a game that is the complete opposite sort of griefing game. Today, I played Intrigue (for the first time).

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A Short Review of Acquire: During my lunch break, myself and anywhere from two to six others get together and play games. John has more games in his office than carpet fibers, so we always have a large number to choose from. Today was Acquire, which we’ve played several times before. It’s not the new version of Acquire with the fancy plastic building pieces, I’m talking about the original 1962 3M version in the blue box…

Bryan and I have been talking about various ideas for quite some time now, but not all of them have been gaming related. Through several meetings with Bryan that have taken place over the last year or two, I’ve noticed two constant themes.  Bryan has ingenius creativity, and a strong love for games. We always [...]

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A Brief Reflection: Fairly often, either Corey or I will post about game nights or sessions we’ve played and what we’ve learned from that particular experience. I must say that you learn something new almost every time you sit with people around a table engaged in a game. I know I learned a few things this past Saturday night.

The most difficult part of starting a blog is starting a blog. You can quote me on that. It’s easy to install the necessary widgets and pick your theme, but writing that first post, ouch. It’s even more difficult when your blog’s purpose hits so close to home. Starting Nevermore Games is practically a lifelong dream for me. I’ve been making games for a long time. It’s a real passion of mine, and now Corey and I are taking a chance. We really hope the world will like our games too.